We Interrupt This Regularly Scheduled Program...
... To bring you the next installment of blog entries dealing with gaming. So, here's a few from the past two or three weeks:
- Online Gaming Economy from Bits and Bytes
- Getting Going on Game Design from EDITing in the Dark
- eLearn 2006 - Monday from EDITing in the Dark
- Sunday Homework Presentations and a bit on the keynote from EDITing in the Dark
- "Video games can reshape education" from HeadspaceJ: Instructional Design and Technology Blog
- The Second Fall IDT Roundtable is on Oct. 25, 2006 fromInstructional Design Open Studio
- Unlimited Learning Report: Video Games In Learning Released - Simon Perry, Digital Lifestyles from Online Learning Update
- ELI Innovations & Implementations—Mekong e-Sim: A Cross-Disciplinary Online Role-Play Simulation - EDUCAUSE from Online Learning Update
- Game Designs that Enhance Motivation and Learning for Teenagers Laura Batson & Susan Feinberg, EJITE from Online Learning Update
- The Story of Tetris from EDITing in the Dark
- Louise Rosenblatt, Kierkegaard & Simulation Video Games in the Classroom from Mechelle De Craene : Weblog
Tags: game, games, gaming, high school, higher education, education
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